REFLECTION

Industrial Design IDDE.701.01 | Fall 2016 Design Lab

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We have a project: design your death, this project have 60 days and I appeared at the end of the project. This class has an individual about death, and I watched 5 people. Some people are simply listening, taking notes, and when presentation end teacher will asking questions. When professor presents the material things he will loud and repeating speak. Professor usually speaks some interesting about our major to engages the students. Usually, a student has own presentation when a student finished professor will ask questions and give some advice. In my observer may be the most intimidating part for me is fluently speak with everybody, use the best word to show my idea. When the student has fluently speak, clear outline and a great idea are most successful. I think students completed the request when they attending this class because in presentation everything appears, this is the requirement.

Final presentation – includes two components:

-Refined full-size mock-up of the final design, with the same attributes, described for the refined concept.
-Process book in PDF format, with the following characteristics:25 slides maximum, letter size, landscape layout, Maximum size 10Mb. Contents should include: Pictures of the final model in use (clearly showing human interaction); Renderings of Fusion360 models; Sketches (and mock-ups) showing the development process (show ideas that were discarded and why you chose the solution); User observations and human factors evaluations; Images of a 3D model or prototype that shows the product in physical form and in the context and environment of use. This model should validate your concept.

Maybe student’s concepts more in-depth is the professor’s expectations. I think I will have make models and Fusion360 models skills are important in order to be successful in this class. In this class, I know the most different culture and way of thinking. I like this feeling about a new thing.

MY ASSIGNMENT

Industrial Design IDDE.701.01 | Fall 2016 Design Lab

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Project: Design your death

Introduction

Death is the end of life. It is a natural event for any living being which cannot be avoided. It allows closing a cycle for whoever was alive and to a certain degree it allows for younger generations to initiate their life. It is a small moment in time that stops everything for whoever dies but has little impact in the life of our environment, not to mention the uncertainty of what happens after death occurs. No matter how natural and expected death is, it has always been a difficult issue for most cultures. Some of the most important issues around death include:

  • Feelings around losing someone who was beloved or important.
  • Handling of possessions and financial matters left by the deceased.
  • Traditions involving mourning, funeral, burial, and honoring the deceased.
  • Knowing when and how someone’s exact death will occur.
  • Accepting one’s own death.
  • Turning death from a negative event to a natural step of life.

This project will address some of the issues described below, in order to provide better planning and experiences for an event that despite being completely natural is completely disruptive and is often perceived as sad. The project will also serve as an opportunity for reflecting on our impact as individuals and the type of legacy that we want to leave behind after we cease to live.

Assignment 

To design a solution that might provide a better experience and outcomes around the moment of death, whether to the person dying or to the people and the environment around him/her. The solution also needs to provide a way for the deceased to leave behind something that benefits living organisms and environment. This project is a good opportunity to explore and expand notions of sustainability and design impact. Projects will be developed individually.

Deliverables 

Design proposal – 50-75 word statement that explains the area around death that will be addressed. Why is this area important? What benefits will come from the solution? Include 3-5 key user needs to be addressed. Upload to MyCourses.3 Preliminary Concepts – 3 concepts that integrate initial ideation and show potential directions for the design solution. Concepts need to be communicated in 2D (PDF visual presentation).a solution that might provide a better experience and outcomes around the moment of death, whether to the person dying or to the people and

3 Preliminary Concepts – 3 concepts that integrate initial ideation and show potential directions for the design solution. Concepts need to be communicated in 2D (PDF visual presentation).

1 Refined concept – Refined full-size mock-up communicating proportion, scale and user interaction. It can be made out of urethane (tan) foam or foam core and needs to have clean, smooth surfaces and edges. Mock-up needs to have a consistent, neutral color but does not need to communicate final appearance such materials, colors or textures–that will be communicated via Illustrator renderings in the visual presentation.

 Final presentation – includes two components:

-Refined full-size mock-up of the final design, with the same attributes, described for the refined concept.
-Process book in PDF format, with the following characteristics:25 slides maximum, letter size, landscape layout, Maximum size 10Mb. Contents should include: Pictures of the final model in use (clearly showing human interaction); Renderings of Fusion360 models; Sketches (and mock-ups) showing the development process (show ideas that were discarded and why you chose the solution); User observations and human factors evaluations; Images of a 3D model or prototype that shows the product in physical form and in the context and environment of use. This model should validate your concept.

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Summarize
Death is a bloodcurdling feel to me because I witness my grandfathers’ death. In the house, in the hospital and in funeral every time when I see them I feel so sadness, I just think maybe they have a little sleep and when they week up we can play together, but they bodies is ice-cold and expressionless. After them funeral, I only stare them photographs when I miss them smiles, I know death is a new begin but I miss my grandfathers, so I think face and reflect on the death is important aspects and difficult of the assignment to me, because in China most people do not like talk about death even though the word.

My Plan (60 days)
– (10/18)
To start own thinking of death.
– Find some questions about death (Learn about Chinese funeral custom. Research news, videos, forums, blogs, etc. Talk with older people. Memories of my own experiences and feelings.).
(10/28) Clear the problem that people need help and statement that explains the area around death that will be addressed.Why is this area important? What benefits will come from the solution?
– Brainstorming and find 3 schemes. Three concepts that integrate initial ideation and show potential directions for the design solution.
– (11/07) Sketch and deepen my 3 concepts when that is finish we can communication that with my classmates and teachers.
– (11/17) Adjust and deepen concepts and choose one from three to continue.
– (11/27) Use urethane (tan) foam or foam core to have a mock-up to communicating proportion, scale and user interaction.
– (12/04) Use Fusion360 models appearance such materials, colors or textures in the visual presentation and pictures of the final model in use that need to showing human interaction.; Makes some photos about sketches (and mock-ups) showing the development process (show ideas that were discarded and why you chose the solution);  User observations and human factors evaluations; Images of a 3D model or prototype that shows the product in physical form and in the context and environment of use; Makes 25 slides maximum.
– (12/07) Final presentation.

Thinking about–AGING 

photo_aging2The article, Discussing the Influence of Aging on Taiwan’s Design Industry written by Chaofu Yang and Chungshan Sun Professor, it was published in 2016 IEEE Symposium on Service-Oriented System Engineering. The article discusses the influence of Taiwan’s aging population on the design industry, thereby finding out how Taiwan’s design industry should cope with the aging population. The aging of populations around the world will bring enormous impact and change to the social system, lifestyle, business and economic model, and various industries. Starting from the 1970s, Taiwan’s industries have developed gradually from being OEMs to creating their own brands. Thus, development of designing capacity and training of designers is critical for the design industry. The Ministry of Economic Affairs (2004) mentioned the problems facing Taiwan’s design industry, which include problems with the capability of professional designers, problems with the design and R&D capacity of Taiwan’s industries, and problems with the social environment. Regarding the “problems with the design and R&D capacity of Taiwan’s industries,” it was said that “designers lack the analytical ability and information channels to obtain information about industry changes, the market and consumer needs.” This is closely related to the change in population structure and the aging population. By understanding the population trend, designers may design products or visual styles that better satisfy the market trends.
As the world population gradually ages and convenient transportation causes rapid population movement, the world’s labour force has been redistributed, causing continuous changes to the quality and quantity of the labour force. This in turn promotes the rapid exchanges and integration of different economies and cultures around the world. Therefore, the influence of the global population aging trend on Taiwan’s design industry is becoming stronger and more obvious day by day. In addition, as global economy and trade develops, the world has become peaceful and stable, and people around the world are enjoying ever-rising average national income and purchasing power. As people become richer, consumers’ aesthetic value and sense of beauty is becoming more developed. In their daily lives, people have started to have higher demand for beauty and quality in public environments and facilities, housing, and articles for daily use. People’s requirements have obviously changed from rational and basic-need functions, i.e., the basic need of owning, to the higher level mental satisfaction of sensation and aesthetics. In particular, the aged population has greater spending power, thus their demand for higher level aesthetics is becoming even more significant. The above discussion shows that Taiwan must boost and strengthen the development of its design industry more proactively, and put forward strategies that help the design industry to respond to the aging population structure to in turn accurately grasp the pulse and development of future population trends, so that Taiwan’s design industry may make a greater leap forward.
I think that view is our to need. Aging is a big issue not only in Taiwan but also in the world. I know some poor countries have better programs for te elderly than wealthier countries. We need to thinking and doing. What product is older people need? My grandma is a industrious woman, she is 71 years old, she like cooking but our kitchen is not good, so I think she not need one perfect product maybe she need are own cookhouse and when she cook delicious food we can eat all the food. Aging is a recent issue and elderly people are cared for well. I hope countries will work together to develop programs for the elderly because everybody is a older people in new day.

 

Sources:

Yang, Chao-Fu, and Chung-Shan Sun. “Discussing the Influence of Aging on Taiwan’s Design Industry.” 2016 IEEE Symposium on Service-Oriented System Engineering (SOSE) (2016): n. pag. Web.

International, Courtesy Of Age. “Norway Is Great for Older Folks — and so Are Bolivia and Rwanda.” Minnesota Public Radio News. 2014. Accessed October 30, 2016. http://www.mprnews.org/story/2014/10/03/great-countries-elderly.

Personal

My name is Yinan Luan, nick name is Eva, I think ‘Yi’ and ‘E’ sound like but the other reason is an animated film Wall-E, I like watch animated film. In China, I have a boyfriend, we are Beijing Institute of Technology, my English is not so good but he tell me: you must to learn English, not escape. So I am here. He is a graduate student in Georgetown University and his major is biotechnology, l like biology too, I think biology is design by nature and so mysterious. I believe designing and painting are tired but amazing, you can show you inside world to everything and think you heart. Such as you value, view of life.So my major is about design and paint. Guess, what do you think? Industrial design. I can feel happy when I design products because you can help people to life better. This is project about Blind Toys. My family have a kind garden , l like children. In my university activity need some volunteer to help blind kind garden, I am interesting ang going. We learn together, eat together and play together in blind kind garden. I find children have not they own toys and they do not know sea animal. I want to do something to help them feel happy. First, I find a problem and think some idea to solve that. Second, painted sketches share my idea to sure it can used. Third, made model and try to play more people. I will change something to feel better. Last, change you model and try to play again until you satisfaction. I saw Children had a sweet smile when they playing my toys although it not finished. I love my major, and I like design something about children,environment,life.
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Be happy~*(^o^)/*~